A group of students who participated in our Practical Course in Artificial Intelligence
won the 2015 General Video Game Playing Competition
, where the goal was to develop a bot that is able to play video games with unknown rules. The winning program Yolobot featured several special-purpose problem solvers (such as heuristic search or Monte-Carlo Tree Search) with an extensive knowledge base for gathering game characteristics which can be used for using and adjusting the right type of solver. More than sixty international teams showed up in the final ranking
, which was clearly dominated by Yolobot. Congratulations!