If you want to see more than a mere list of references,
Jay Scott
has compiled an
excellent guide through the internet resources on
Machine Learning in Games. You may also be interest in my article
Machine Learning in Games: A Survey
which appeared
in the book Machines That Learn To Play Games
that I co-edited with Miroslav Kubat.
If you are interested in particular games, you might want to consult the following:
- Chess:
- you may want to look at my survey
Machine Learning in Computer Chess: The Next Generation
which has
appeared in the September 1996 issue of the ICGA
Journal. There's also a
report on Knowledge Discovery in Chess
Databases.
- Go:
- you might want to check out this
Computer Go
Bibliography
or Martin Müller's excellent survey
which appeared in the Artificial Intelligence Journal in January 2002.
- Othello:
- there is an Annotated bibliography
of Othello
programming,
unfortunately without pointers to on-line papers.
- Game Theory:
- you might want to try
Al Roth's game theory and experimental economics
page, in particular his Bibliography on Learning in Games.